Created by 3D Character Artist, modeller and asset artist Tomas Sackmann. Software used: Autodesk Maya, Vray, Xgen, Zbrush, Foundry Mari, Substance Painter, Marvelous Designer, Photoshop and Nuke.





Created by 3D Character Artist, modeller and asset artist Tomas Sackmann. Software used: Autodesk Maya, Vray, Xgen, Zbrush, Foundry Mari, Substance Painter, Marvelous Designer, Photoshop and Nuke.
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